Get Your Wii Degree!
So, after all the macho remote-swinging and adrenaline-pumping punching that has become associated with the Wii — and that's just a description of my 5-year-old daughter playing "Spider-Man III" — my wife and I were eagerly anticipating the "Wii Degree" version of the "Big Brain Academy."
For those who have played and became addicted to "Big Brain Academy" on the NDS, don't worry about having to trace lines in the air within the crunch of a 15-second time limit — the Wii translation of "Academy" is a logically revitalized system with completely new games.
There are no tracing problems and anything that involves pointing with the Wii remote is done within the constraints of your standard "Duck Hunt" or gallery shooter. Sadly, there is no massive shaking of the remote involved, so you will exercise your brain more than your arm, thereby reducing your risk of Wii-itis (but also reducing the appeal of the game for my 5-year-old).
Instead, the Academy requests that you complete a specific number of problems from each activity in that category, starting from Easy and finishing at Hard. This is a significant improvement over its NDS counterpart, which only chose one activity from each of the five categories and tested how many you can answer correctly in the time allotted. Your brain weight, therefore, is calculated on a complete set of category tests and is not subject to the luck of the draw.
The Wii version also includes a group mode, which allows four or eight players to compete against each other in teams.
The "Mind Sprint" is a head-to-head race to see which team completes the set number of problems accurately and quickly. (There is also a race against the record time.)
The "Mental Marathon" is a relay to see how long you can continue the winning streak of answering the problems correctly.
What it all boils down to is that "Big Brain Academy: Wii Degree" threw away all the aspects of the game that would not have survived a translation from stylus to light-gun manipulation, and kept all the aspects of the games that strained your brain muscle (in a good way).
Add the standard "hook" to the Mii personalization interface, and you can be up and running within seconds of starting the game for the first time. If you're not into brain games, feel free to pass this by at the store. But, for those of you who like getting your brains lobotomized and placed on a scale, make an appointment with Dr. Lobe right away.