Video Game Addiction: A Medical Disorder?
American Medical Association Seeks To Have Obsessive Game Playing Declared A Psychiatric Disorder
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Separating Fantasy And Reality
The American Medical Association is making a draft recommending that Internet addiction be included as a formal diagnostic disorder. Daniel Sieberg reports.
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Dr. Timothy Fong of the UCLA Neuropsychiatric Institute and Hospital speaks with Julie Chen about video game addiction and how not being able to put down the controller may be a psychiatric disorder.
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This mother of two teenage suns admits to being a former online gaming addict. It got so bad that at one point that she quit her job so she could play the game. Daniel Sieberg reports.
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Kay Johnson describes herself as a "former gaming addict" who would spend 50 hours a week playing an online game. (CBS)
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The telltale signs are ominous: teens holing up in their rooms, ignoring friends, family, even food and a shower, while their grades plummet and belligerence soars.
The culprit isn't alcohol or drugs. It's video games, which for certain kids can be as powerfully addictive as heroin, some doctors contend.
A leading council of the nation's largest doctors' group wants to have this behavior officially classified as a psychiatric disorder, to raise awareness and enable sufferers to get insurance coverage for treatment.
In a report prepared for the American Medical Association's annual policy meeting starting Saturday in Chicago, the council asks the group to lobby for the disorder to be included in a widely used mental illness manual created and published by the American Psychiatric Association. AMA delegates could vote on the proposal as early as Monday.
It likely won't happen without heated debate. Makers of video games scoff at the notion that their products can cause a psychiatric disorder. Even some mental health experts say labeling the habit a formal addiction is going too far.
This weekend, the AMA will debate the report, which warns in particular about online games involving role-playing and never-ending quests — games like World of Warcraft, Everquest, or Final Fantasy, Sieberg reports.
Dr. James Scully, the psychiatric association's medical director, said the group will seriously consider the AMA report in the long process of revising the diagnostic manual. The current manual was published in 1994; the next edition is to be completed in 2012.
Up to 90 percent of American youngsters play video games and as many as 15 percent of them — more than 5 million kids — may be addicted, according to data cited in the AMA council's report.
Joyce Protopapas of Frisco, Texas, said her 17-year-old son, Michael, was a video addict. Over nearly two years, video and Internet games transformed him from an outgoing, academically gifted teen into a reclusive manipulator who flunked two 10th-grade classes and spent several hours day and night playing World of Warcraft.
"My father was an alcoholic ... and I saw exactly the same thing" in Michael, Protopapas said. "We battled him until October of last year. We went to therapists, we tried taking the game away.
"He would threaten us physically. He would curse and call us every name imaginable," she said. "It was as if he was possessed."
When she suggested to therapists that Michael had a video game addiction, "nobody was familiar with it," she said. "They all pooh-poohed it."
Last fall, the family found a therapist who "told us he was addicted, period." They sent Michael to a therapeutic boarding school, where he has spent the past six months — at a cost of $5,000 monthly that insurance won't cover, his mother said.
A support group called On-Line Gamers Anonymous has numerous postings on its Web site from gamers seeking help. Liz Woolley, of Harrisburg, Pa., created the site after her 21-year-old son fatally shot himself in 2001 while playing an online game she says destroyed his life.
In a February posting, a 13-year-old identified only as Ian told of playing video games for nearly 12 hours straight, said he felt suicidal and wondered if he was addicted.
"I think i need help," the boy said.
Postings also come from adults, mostly men, who say video game addiction cost them jobs, family lives and self-esteem.
According to the report prepared by the AMA's Council on Science and Public Health, based on a review of scientific literature, “dependence-like behaviors are more likely in children who start playing video games at younger ages.”
Overuse most often occurs with online role-playing games involving multiple players, the report says. Blizzard Entertainment's teen-rated, monster-killing World of Warcraft is among the most popular. A company spokesman declined to comment on whether the games can cause addiction.
A woman in the New Haven, Conn., area who bought the game for her 15-year-old son last year, says he got hooked on it.
"Now that I look back on it, it's like I went out and bought him his first Jack Daniels," said the 49-year-old woman who didn't want her name used to spare her son from ridicule.
Dr. Martin Wasserman, a pediatrician who heads the Maryland State Medical Society, said the AMA proposal will help raise awareness and called it "the right thing to do."
But Michael Gallagher, president of the Entertainment Software Association, said the trade group sides with psychiatrists "who agree that this so-called 'video-game addiction' is not a mental disorder."
"The American Medical Association is making premature conclusions without the benefit of complete and thorough data," Gallagher said.
Dr. Karen Pierce, a psychiatrist at Chicago's Children's Memorial Hospital, said she sees at least two children a week who play video games excessively.
"I saw somebody this week who hasn't been to bed, hasn't showered ... because of video games," she said. “He is really a mess.”
She said she treats it like any addiction and creating a separate diagnosis is unnecessary.
Dr. Michael Brody, head of a TV and media committee at the American Academy of Child and Adolescent Psychiatry, agreed. He praised the AMA council for bringing attention to the problem, but said excessive video-game playing could be a symptom for other things, such as depression or social anxieties that already have their own diagnoses.
"You could make lots of behavioral things into addictions. Why stop at video gaming?" Brody asked. Why not BlackBerrys, cell phones or other irritating habits, he said.
For much more on video game addiction, from the National Institute on Media and the Family, click here.
© MMVII, CBS Interactive Inc. All Rights Reserved. This material may not be published, broadcast, rewritten, or redistributed. The Associated Press contributed to this report.



Video games should be a lesser priority, as it is a less important bestructive behavioral problem.
Should this be it's own diagnosis? Just to shed light on it? No, but it does need to be talked about more.
Moderation is the key. If a person has trouble moderating a certain activity, they should have the option to find help and guidence.
I'll admit some days i play a bit to much, 12 + hours straight. But seriously i work 40 hours a week now and playing the game has never interfered with this. I also had went thru the last 2 years of college playing this game. 3.5 gpa full time with working a job on weekends for 16-20 hours a week. Point being it depends on the person. Blame what you must but if a game can stop the kid from doing homework and whatnot then many many other things also can, such as TV, girlfriend, drugs/alachol, painting, writing, drawing, reading ect. When i have found a good book i have spent around 10 hours straight reading it every day till it is done. I imagine when some people get into drawing or painting something the same thing happens. Are these mental disorders to!!!
the defining characteristic to addiction is physical withdrawal symptoms. The only thing that would happen to me if i quit the game would be extreme boredom because I would have to find something else to fill the time with. and TV sucks, maybe i could find some books, maybe i would just go and get trashed at the bar every night. who knows but i don't want that life. Who are others to tell me how to live my life.
Oh and nice job CBS using the N64 controller... how up to date.
To me its gotta be one of the best games ever made. Also one of the most annoying because some people just plain suck at the game and i wish they would quit. (aka hunters espically). I am talking end game which is the only purpose to playing the game.
It depends how you define addiction.(read my last post on withdrawls). To me just using addiction dosent work as well here as entertaining does. WOW is the most entertaining/addictive games ever, I mean if you can sit their for 15 hours str8 and not be bored you must be enjoying it. Call it what you must but if I am not entertained while playing it I dont play it. Some nights when noone is on vent and few are online doing anything I get bored and stop playing for the night. If i had to pinpoint the most addictive element of the game i would go for the interactions between you and your guild members. Talking using a MIC on programs to people in the game day in and day out BS'ing about stuff. Me if all their was was typing and the game I would have quit the game long long ago.
Posted by ddgrounds at 10:58 AM : Jun 22, 2007
First off I wouldn't call it an addition, I call 2+2 addition. Second, I would call him an idiot who lacks self control. If he has no job and sits around the house then it isn't the video games that's to blame. It's his own laziness and lack of drive. That is all.
Unfortunately, my oldest son especially, they don't know when it's time to stop. My oldest is a first year college student and failed all of his classes this past semester. He stays up all night playing the game and then sleeps all day. He has also lost jobs because of this.
My other son is getting to be just as bad. He failed three of his classes this last semester and he is only 14!
I am convinced that this is an addiction.
when good people spank evil people, women and children prosper
invest money in people who make everyone pay so no one starves
invest votes in people who tax everyone at gunpoint so no one is slaved
invest market share in all but the most vulnerable: infants and toddlers
don't pay minimum wage folk to canvas everything all the time by dancing get well soon you are here why why why feed the world first aid on the trail songs; instead, pay maximum wage folk to canvas nothing ever by dancing get sick soon tax the world first strike on the trail songs
more food is thrown out each day than is needed to feed the world, you needn't feed the few to feed the many: you should instead tax the many to feed the few and the proud"
=origin anonybus
(cont)
Either way, some people will always starve. Other people will always say one thing and do the opposite. There are always those in control and those who follow. How the controllers treat the followers is a just litmus test for a society.
But it seems to me that we got this way by creating a society for ourselves in which jobs are so specialized, that anyone with a source of income can basically be a psychopath and get away with it, unless they cross a line and get themselves in trouble with gangs or the authorities.
What happened to making kids deal with each other on the playground and at the local park? Socialization doesn't happen in a vacuum. People have to learn how to deal with others by doing.
What's next? Watching too much TV is a medical condition? How about too much web surfing? Too much exercise? Buying too many lottery tickets?
Soon they will come up with a drug for all of these "disorders", of course.
Now there are games I honourly would not play. Any body knows computer games are not real. Just as you explain to a child what is real and what is not.When I was growing up things were different,we did not eat sugary foods. Candy bars,pop, are the problem but they don't holler sugar addiction but sugar makes them hyper. Cut their sugar intake,you will notice calmness. Same with adults. Yep cut out junk food. No body can study when hyper. It may not be the games but yer loosy sugar junk food. I am 52.
When I posted a rebuttle on a suggestions forum,I was banned.This leaves one to wonder,if they are so sure that they are right,why did they block the,most likely,only rebuttle on the whole site?If they are going to make this ridiculous excuse for an argument over video games,they should be open to disagreements.Don't we have to listen to their side in these kinds of arguments?Why can't they listen to the opposing side?If you would like to read my argument here is the link:http://blog.myspace.com/index.cfm?fuseaction=blog.ListAll&friendID=32848243
or you may email me at:seriously_stfu_already@yahoo.com
Posted by itwasntme000 at 09:12 AM : Jun 22, 2007
Unfortunately, threats lose their punch if the person wants to play.
Back in the late 70's early 80's, I played alot of Dungeons & Dragons. At that time the churches, doctors, parents...etc were calling it an addiction, devil worship, ...etc. The fact is, ANY addiction can be defeated. All you have to do is WANT to quit.
Posted by cbscrash07 at 01:25 PM : Jun 22, 2007
Lincoln logs...they are the best.
Used to use legos when smoking some good hemp. Lotsa fun trying to build something when wasted.
Many people, including children, play the games to avoid life and it's challenges. Depression is a real motivator behind addiction to diversionary activities such as these time-consuming, thoughtless games.
In the video game world, the weak, fat, nerdy, physically challenged, ugly, plain...etc can become an Adonis or Aphrodite. It plays upon peoples conception of theirselves.
At the end of the video, for instance:
CBS: "How scary was it for you...?"
Guy: "Pretty scary."
CBS: "Terrifying!"
Guy: "Yeah."
Or something like that. For shame.
At the end of the video, for instance:
CBS: "How scary was it for you...?"
Guy: "Pretty scary."
CBS: "Terrifying!"
Guy: "Yeah."
Or something like that. For shame.
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by inconsiistant
April 17, 2009 8:59 PM PDT
- This should most definitely and wholly be considered a medical disorder. I myself had this disorder a few years ago, and thankfully, I managed to pull myself out. The game I played was neopets. It was addicting. For a time, I was closer to my "neofriends" than my real-life friends. I made excuses to go on the site when I should`ve been doing my homework. On an average week day, I would spend 5 to 7 hours playing on the site. I /really/ wish I hadn`t. So much of my life was wasted on earning points to buy little, meaningless pixels. I urge this disorder to be made final, so help can be made to the people who need it. I know I would`ve liked a little help back that, if unwittingly.
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