February 11, 2009 7:23 PM
- Text
E3 Left Us Dazed And Confused
(CBS)
GameCore is a weekly column by CBSNews.com's William Vitka and Chad Chamberlain that focuses on gamers and gaming.
The best way to describe E3 is by saying that it was like a larger version of Times Square with fewer tourists. It was bright, noisy, over-priced but definitely charged with energy. It was lively, I can't argue with that.
Unfortunately, it was impossible for a two-man crew to cover everything. Apologies to everyone we missed. We tried, though marred with technical difficulties, and did manage to cover a bit of ground.
Now back home in New York City, we'll go through our cortex index and try to figure out what the heck just happened. Expect fresh columns throughout the week about what we liked and hated.
But first, post-E3 impressions:
Saying I was ill prepared for the convention would be an understatement rivaling any man's assertion that space is "kinda big." I wasn't even prepared for L.A., let alone the insanity of E3.
A working man should bring extra batteries for his laptop and a wireless networking card that can punch into whatever WiFi signal is available and hold onto it.
For meetings, I can't stress how important an audio recorder is. There is a lot of talk and it's all very fast. The latest in analog technology – a pen and reporter's pad – just isn't going to cut it.
If you've got a digital camera, find someone tall who can take pictures over people. Moving around quickly to find a good angle isn't always an option.
And boy, oh boy, make sure you've got all your connection cables with you if you intend to file from the convention center itself.
Water, sunglasses, light clothes, and a high tolerance for liars are required. Watch your back because we are, after all, very close to Hollywood and those streets are filled with strays.
I've heard from many journalists that E3 2005 was both the best and the worst yet. But overall, there's been a sense of disappointment. One primary gripe seems to be that there were few, if any, really exemplary titles showcased. Not for the current generation of consoles, anyway.
This is most likely due to the fact that the expo was all about the hardware. For example, developers have barely capitalized on the full power of the first Xbox and suddenly they're all being told to design games for Microsoft's spooky Big Brother "HD Era" Xbox 360 where everyone you know on Xbox Live knows exactly what you're doing.
Which brings me to my next point.
The best way to describe E3 is by saying that it was like a larger version of Times Square with fewer tourists. It was bright, noisy, over-priced but definitely charged with energy. It was lively, I can't argue with that.
Unfortunately, it was impossible for a two-man crew to cover everything. Apologies to everyone we missed. We tried, though marred with technical difficulties, and did manage to cover a bit of ground.
Now back home in New York City, we'll go through our cortex index and try to figure out what the heck just happened. Expect fresh columns throughout the week about what we liked and hated.
But first, post-E3 impressions:
A working man should bring extra batteries for his laptop and a wireless networking card that can punch into whatever WiFi signal is available and hold onto it.
For meetings, I can't stress how important an audio recorder is. There is a lot of talk and it's all very fast. The latest in analog technology – a pen and reporter's pad – just isn't going to cut it.
If you've got a digital camera, find someone tall who can take pictures over people. Moving around quickly to find a good angle isn't always an option.
And boy, oh boy, make sure you've got all your connection cables with you if you intend to file from the convention center itself.
Water, sunglasses, light clothes, and a high tolerance for liars are required. Watch your back because we are, after all, very close to Hollywood and those streets are filled with strays.
This is most likely due to the fact that the expo was all about the hardware. For example, developers have barely capitalized on the full power of the first Xbox and suddenly they're all being told to design games for Microsoft's spooky Big Brother "HD Era" Xbox 360 where everyone you know on Xbox Live knows exactly what you're doing.
Which brings me to my next point.
- 1
- 2
- Next Page »
Popular Now in SciTech
- Apple iPad 3 rumors: thicker, sharper, coming soon
- Tesla's Model X: Finally, an electric car we all want
- Retro Duo will play your old Nintendo games
- Obama's 2012 campaign playlist now on Spotify
- FBI releases Steve Jobs background report
- iPad 3 mini on the way, says analyst
- Apple iPad 3 rumors resurface, sources say March release
- Apple iPhone 5 rumors, reports say June release
- Hackers release Symantec pcAnywhere source code
- Apple faces $1.6 billion iPad trademark lawsuit
- Facebook graffiti artist David Choe, from homeless to millions
- Ethical iPhone 5 petitions head to Apple stores
- Apple supplier Foxconn hit by hackers
- Apple iPad 3 rumors, let's get real
- Google developing home entertainment system
- Scientists say online dating doesn't work
- Shocking Stats on Texting While Driving
Latest CBS News Headlines
on Facebook
on CBS News
- Exhibit looks back at 50 years of American fashion
- Man pleads guilty in NYC to harassing Ivanka Trump
- Mortenson asks judge to toss 'Three Cups' lawsuit
- Naomi Watts to star in Princess Diana biopic
on Facebook
- Adele sings a cappella for Anderson Cooper
- Josh Powell had "incestuous" images on his home computer, authorities say
- Adele sings a cappella for Anderson Cooper
on CBS News






