SEARCH: CBSNews.com The Web
CBSNews.com
   ET

Section Front
E-mail This StoryE-mail This Story  Printable VersionPrintable Version

'Halo 2' Takes U.S. By Storm

NEW YORK, Nov. 9, 2004



Halo 2 Midnight Madness


 (Photo: CBS/AP)



"It's the biggest and most anticipated game of all time."
Mark Clark
Microsoft


The Master Chief (Photo: CBS)

Fans leaving the store, fresh copies of Halo 2 in hand. (Photo: CBS)


(CBS) Game Core is a weekly column by CBSNews.com's William Vitka that will be bringing you the latest and greatest in video games. Vitka went to Times Square for the midnight release of "Halo 2."

If you were a non-gamer, someone who had never heard of "Halo", Bungie Studios, Xbox or a guy named the Master Chief, you would have probably been curious about the hundreds of people coiled around the block in front of a Toys R Us in chilly Times Square.

We were there, all screaming and shouting, like our counterparts across the country, for the "Midnight Madness" release of "Halo 2". More than 6,500 stores across the country were holding a similar event.

As fans, we had waited three years, ever since we'd put our controllers down and watched the ending credits of the first "Halo," for the continuation of the series.

"It's the biggest and most anticipated game of all time," said Mark Clark of Microsoft. He wasn't kidding. It's getting ready to be shipped to 27 countries in eight different languages and the game sold over 1.5 million units in pre-order. At $50 a unit, the game made $75 million before it was even released.

These kinds of numbers would make any Hollywood studio mogul green with envy. (The animated hit movie "The Incredibles" grossed $70.7 million in its first weekend.)

Five million copies of the original "Halo" were sold, and game has invaded many aspects of pop culture. Celebrities like Justin Timberlake, Michelle Rodriguez, Julia Roberts and the boys of Linkin Park are fans.

"Halo 2" puts the player in the role of a genetically enhanced super soldier named Master Chief. He is the only thing standing between an evil force of aliens called the Covenant and the destruction of mankind.

One of the hundreds of gamers who lined up to buy "Halo 2" in Times Square was fan dressed as the Master Chief. His armor was a nearly perfect replica of the character, and he brandished the Red Flag from the "Halo" universe, itself adorned with a lovely grinning skull on the top.

This Master Chief jaywalked straight across Broadway, waving his flag to the cheers of fans and doing his best to annoy cab drivers who couldn't figure out what was going on.

"It's unbelievable, the love that Halo 2 brings out in people," "Master Chief" told me.

There was indeed a feeling of community among the hundreds of shivering fans waiting to buy the game, though I hesitate to use the word "love."

There were also feelings of fear and apprehension. The possibility that the store wouldn't have enough copies of the game was something that flat out terrified us. This story, however, has a happy ending. Everybody was able to purchase the game.

Lock And Load

After buying "Halo 2," I was lucky enough to be able to shadow some of the guys from XS Games -- responsible for the underappreciated "Syberia 2" -- and partake in some good old-fashioned LAN deathmatches where each player is set loose in an arena and racks up points by killing his opponents. After a few hours of that, I can tell you that "Halo 2" is a must-have. The multiplayer alone is worth the purchase.

The graphics are stunning. The detail is mind-boggling. You haven't seen more beautifully crafted models, explosions and bullet holes on a console and you've never really played a game like this, but that isn't what's at the heart of "Halo 2."

It's the experience. The fun.

It's sitting next to friends and mowing them down – with love, maybe? – with an SMG in one hand and a Covenant plasma rifle in the other, screaming at their defeat, hearing them slam their controller down and colorfully connect strings of curses and vulgarities. Thanks to Xbox Live, you can do that with people across the globe and hear them smack talk in new languages via the included headset.

The community is there, a planet of gamers who want to have fun and maybe run you over with a vehicle during a multiplayer match.

Spread the love.


By William Vitka
(c)MMIV, CBS Broadcasting Inc. All Rights Reserved.

INSIDE Entertainment
Jessica Alba Wants Playboy Stripped
Cover Girl Demands Magazine Pull Issue With Her On Cover

Oscar Insiders: 'Brokeback' Wins
Hayley Westenra: Teen Angel
Gary Glitter Sentenced To 3 Years
• More
TOP STORIES
Tight Security Greets Bush In Pakistan
Air Force One Lands At Pakistani Airbase After Dark With Lights Off

'Cell Phone Bandit' Gets 12 Years
Tapes Show More Katrina Confusion
Day Of Calm In Baghdad
• More

Back to Top Back To Top


Help  |  Advertise | Contact Us  |  Terms of Service  |  Privacy Policy  |  CBS News Bios  |  CBS.com  |  CBS SportsLine.com  |  Internships
©MMV, CBS Broadcasting Inc. All Rights Reserved.


TheShowBuzz.comTheShowBuzz.com
Celeb SpotCeleb Spot
Box OfficeBox Office
BooksBooks
GameCoreGameCore

Video Game Mania
Enter
What are the hottest games? Also, take a look at the history of video games and find out how games are rated.

PC Answer
Enter
CBS News Tech Guru Larry Magid has the latest technology news.

PC Perils
Enter
Facts on viruses and other computer menaces, security tips and a timeline of virus attacks.

Video VideoGo

CBS News.com's William Vitka went to Times Square for the "Midnight Madness" release of Halo 2.

Story StoryGo

Sony Readies PlayStation Portable
Story StoryGo

Video Game Ads Turn Pro
Story StoryGo

Video Gamers Step Into Spotlight




Sign up: E-Mail Alerts

RSS Feeds

Podcasts